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Feature · Software Engineer

Krisztián
Tóth

Software Engineer — building AR · GIS · BIM integrations

Platform & Partner Integrations · inCitu

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L01 Profile

Software engineer and game developer with 10+ years across real-time 3D, animation and full-stack development. At inCitu I built the technical foundation of an augmented-reality platform from the ground up — and shipped its two flagship integrations with Esri ArcGIS and Autodesk Forma, connecting GIS and BIM data to the real-world places where projects get built.

L02 Selected Work — Partner Integrations
FT-001Esri Startup Partner

inCituAR × Esri ArcGIS

  • Bidirectional integration with ArcGIS Online — publish AR projects out, import 3D object feature layers back into AR.
  • Built on the ArcGIS Maps SDK for JavaScript; generates 3D feature layers and scene layers stored in ArcGIS Online.
  • Pipeline turns GIS-driven 3D models into georeferenced, real-scale AR — opened from a QR code, no app download.
  • Account linking surfaces new projects automatically in ArcGIS Online.
  • Powered live deployments, including the COTA LinkUS transit visualization in Columbus, Ohio.
view integration
FT-002Autodesk App Store

inCituAR × Autodesk Forma & ACC

  • inCituAR extension for Autodesk Forma — publish design proposals as on-site, real-scale AR via QR code.
  • Built inCituAR for Data Exchange ("inCituDX") — a direct, automated link between Autodesk Construction Cloud and inCituAR using Data Exchange URLs.
  • Instant init: paste a Data Exchange URL → auto-detect the Exchange ID → server-side processing → AR-ready in minutes.
  • Eliminates manual model exports and file handling.
  • Featured among Autodesk's newest AECO integrations.
view integration
L03 Experience
Lead Software Engineer — inCituDec 2022 — Present
New York, USA · Remote

Built and own inCitu's core technical platform end-to-end: the AR pipeline, 3D data processing and the partner integrations above.

Founder & Owner — Inmart TechJan 2019 — Present

Founded and run an independent software and 3D development studio.

Programmer — Shotgun With GlittersJan 2017 — Oct 2021

Wrote and maintained code across the studio's game projects.

Programmer & 3D Generalist — Dancing Dog GamesFeb 2016 — Mar 2017

C# programming, 3D modeling and animation for game projects.

Network Administrator — VK Media2009 — 2013

Managed network and IT infrastructure.

L04 Skills & Technologies

3D & Engines

3D modelingAnimationCharacter animation3ds MaxReal-time 3D / WebGL

Programming

C#JavaScriptFull-stack webHTML / CSSDatabases

AR / GIS / BIM

ArcGIS Maps SDK (JS)ArcGIS OnlineAutodesk FormaConstruction CloudData ExchangeARKit / ARCoreGeoreferencing3D pipelines
L05 Certifications & Languages

Certifications

  • 013ds Max 2015 Certified Professional
  • 02Succeeding in Web Development: Full Stack & Front End
  • 03Programming Foundations: Fundamentals
  • 04Programming Foundations: Databases
  • 05CSS Essential Training

Languages

HungarianNATIVE
SerbianFLUENT
EnglishFLUENT
L06 Recommendation

"One of the most talented engineers I've worked with — he built the technical piece of inCitu from the ground up."

— Dana Chermesh-Reshef · Founder & CEO, inCitu
L07 Export

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